Game projects
Game development case study
FileNotFound
A two-month narrative puzzle game that turns a hacked computer into a network of apps, passwords, clues, and comedy.
- Completed
- December 2025
- Role
- Programmer · small programming team
- Discipline
- Game development
01 / Contribution
What I delivered
- Developed a computer interface with nine to ten distinct apps.
- Connected puzzles, passwords, and clues across the experience.
- Balanced functional UI with the project’s comedic writing.
- Handled integration and debugging within a small programming team.
02 / Toolkit
Built with
- GameMaker Studio
- GML
- UI/Puzzles
Visual archive
Inside FileNotFound





