SpaceDev
A space-themed 3D portfolio that turns project discovery into a controllable flight experience built for the browser.
- React
- Three.js
- WebGL
- JavaScript
- Vite
Software Engineer · Game Developer
Computer Science student at Arizona State University creating accessible web applications, gameplay systems, enemy AI, and polished interactive experiences.
B.S. Computer Science Expected May 2027 GPA 3.81/4.00
Two disciplines, one engineering mindset
Software Engineering
Explore responsive web applications, API integrations, database-backed workflows, and production-minded testing.
Game Development
Explore enemy AI, interaction systems, combat mechanics, rapid game-jam development, and team integration.
Featured work
Four projects showing interactive 3D, interface engineering, gameplay programming, and enemy AI.
A space-themed 3D portfolio that turns project discovery into a controllable flight experience built for the browser.
SOFTWARE A branded conversational interface designed to answer product questions quickly and consistently.
GAME A month-long team project about collecting keys and escaping a corrupted world while monsters pursue the player.
GAME A one-week game jam project centered on a pursuing monster, keycard access, and interactive spaces.
Behind the work
I’m a computer science student who likes moving between implementation and experience design—from accessible web flows to the enemy behavior that shapes a tense game encounter.
My projects are built through hands-on iteration: defining the system, testing the edge cases, and refining the interaction until it communicates clearly.
More about ShivrajRecruiting for an internship or early-career role?