Game projects

Game development case study

Samurai Slasher

A solo endless platformer combining automatic movement, procedural patterns, and three combat forms.

Completed
October 2025
Role
Solo developer
Discipline
Game development

01 / Contribution

What I delivered

  • Built auto movement, jumping, lava hazards, and procedural patterns.
  • Created three samurai forms with two attacks each.
  • Integrated animations, sound effects, powerups, and music.
  • Completed scoring, game-over, and results systems.

02 / Toolkit

Built with

  • GameMaker Studio
  • GML
  • 2D Platforming